pystage.en
- class pystage.en.sprite.Sprite(core_sprite)
Bases:
object
- add_costume(name, center_x=None, center_y=None, factor=1)
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
center_x (FILL) –
center_y (FILL) –
factor (FILL) –
- add_sound(name)
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- answer()
Engl. Translation for your reference: …
Engl. Documentation when available…
- ask_and_wait(question)
ask %1 and wait
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
question (FILL) –
- backdrop_name()
backdrop name
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- backdrop_name_of(stage='_stage_')
backdrop name of %2
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- Parameters
stage (FILL) –
- backdrop_number()
backdrop number
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- backdrop_of(stage='_stage_')
backdrop # of %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
stage (FILL) –
- broadcast(message)
broadcast %1
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- Parameters
message (FILL) –
- broadcast_and_wait(message)
broadcast %1 and wait
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- Parameters
message (FILL) –
- calculate(operator, number)
%1 of %2
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- Parameters
operator (FILL) –
number (FILL) –
- change_brightness_effect_by(value)
change brightness effect by %2
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- Parameters
value (FILL) –
- change_color_effect_by(value)
change color effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_fisheye_effect_by(value)
change fisheye effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_ghost_effect_by(value)
change ghost effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_mosaic_effect_by(value)
change mosaic effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pan_left_right_effect_by(value)
change pan left/right effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pen_brightness_by(value)
change pen brightness by [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pen_hue_by(value)
change pen color by [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pen_saturation_by(value)
change pen saturation by [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pen_size_by(value)
change pen size by [SIZE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pen_transparency_by(value)
change pen transparency by [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pitch_effect_by(value)
change pitch effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pixelate_effect_by(value)
change pixelate effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_size_by(percent)
change size by %1
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
percent (FILL) –
- change_variable_by(name, value)
change %1 by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
value (FILL) –
- change_volume_by(value)
change volume by %1
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_whirl_effect_by(value)
change whirl effect by %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_x_by(value)
change x by %1
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- Parameters
value (FILL) –
- change_y_by(value)
change y by %1
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- Parameters
value (FILL) –
- clear_graphic_effects()
clear graphic effects
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- clear_sound_effects()
clear sound effects
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- color_is_touching(sprite_color, color)
color %1 is touching %2?
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite_color (FILL) –
color (FILL) –
- costume_name()
costume name
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- costume_name_of(sprite)
costume name of %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- costume_number()
costume number
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- costume_of(sprite)
costume # of %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- create_clone_of(sprite='_myself_')
create clone of %1
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- Parameters
sprite (FILL) –
- create_variable(name, all_sprites=True)
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- Parameters
name (FILL) –
all_sprites (FILL) –
- current_date()
current date
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- current_day_of_week()
current day of week
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- current_hour()
current hour
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- current_minute()
current minute
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- current_month()
current month
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- current_second()
current second
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- current_year()
current year
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- days_since()
days since 2000
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- delete_this_clone()
delete this clone
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- direction()
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- direction_of(sprite)
direction of %2
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- Parameters
sprite (FILL) –
- distance_to_mouse_pointer()
distance to mouse-pointer
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- distance_to_sprite(sprite)
distance to %1
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- Parameters
sprite (FILL) –
- erase_all()
erase all
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- get_variable(name)
Engl. Translation for your reference: …
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- Parameters
name (FILL) –
- get_variable_of(variable, sprite='_stage_')
%1 of %2
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- Parameters
variable (FILL) –
sprite (FILL) –
- glide_to_mouse_pointer(secs)
glide %1 secs to mouse-pointer
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
secs (FILL) –
- glide_to_random_position(secs)
glide %1 secs to random position
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- Parameters
secs (FILL) –
- glide_to_sprite(secs, sprite)
glide %1 secs to %2
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- Parameters
secs (FILL) –
sprite (FILL) –
- glide_to_x_y(secs, x, y)
glide %1 secs to x: %2 y: %3
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
secs (FILL) –
x (FILL) –
y (FILL) –
- go_backward(value)
go backward %2 layers
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- Parameters
value (FILL) –
- go_forward(value)
go forward %2 layers
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- Parameters
value (FILL) –
- go_to_back_layer()
go to back layer
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- go_to_front_layer()
go to front layer
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- go_to_mouse_pointer()
go to mouse-pointer
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- go_to_random_position()
go to random position
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- go_to_sprite(sprite)
go to %1
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- Parameters
sprite (FILL) –
- go_to_x_y(x, y)
go to x: %1 y: %2
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- Parameters
x (FILL) –
y (FILL) –
- hide()
Engl. Translation for your reference: …
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- hide_variable(name)
hide variable %1
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- Parameters
name (FILL) –
- if_on_edge_bounce()
if on edge, bounce
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- insert_costume(index, name, center_x=None, center_y=None, factor=1)
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- Parameters
index (FILL) –
name (FILL) –
center_x (FILL) –
center_y (FILL) –
- key_pressed(key)
key %1 pressed?
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- Parameters
key (FILL) –
- loudness()
Engl. Translation for your reference: …
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- mouse_down()
mouse down?
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- mouse_x()
mouse x
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- mouse_y()
mouse y
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- move(steps)
move %1 steps
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- Parameters
steps (FILL) –
- next_backdrop()
next backdrop
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- next_costume()
next costume
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- pen_down()
pen down
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- pen_up()
pen up
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- pick_random(start, end)
pick random %1 to %2
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- Parameters
start (FILL) –
end (FILL) –
- play_sound_until_done(name)
play sound %1 until done
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- Parameters
name (FILL) –
- point_in_direction(direction)
point in direction %1
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- Parameters
direction (FILL) –
- point_towards_mouse_pointer()
point towards mouse-pointer
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- point_towards_sprite(sprite)
point towards %1
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- Parameters
sprite (FILL) –
- pystage_setmonitorstyle_large(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_setmonitorstyle_normal(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_setmonitorstyle_slider(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- replace_costume(index, name, center_x=None, center_y=None, factor=1)
Engl. Translation for your reference: …
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- Parameters
index (FILL) –
name (FILL) –
center_x (FILL) –
center_y (FILL) –
- reset_timer()
reset timer
Engl. Translation for your reference: … Engl. Documentation when available…
- say(text)
say %1
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- Parameters
text (FILL) –
- say_for_seconds(text, secs)
say %1 for %2 seconds
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- Parameters
text (FILL) –
secs (FILL) –
- set_brightness_effect_to(value)
set brightness effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_color_effect_to(value)
set color effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_drag_mode_draggable()
set drag mode draggable
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- set_drag_mode_not_draggable()
set drag mode not draggable
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- set_fisheye_effect_to(value)
set fisheye effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_ghost_effect_to(value)
set ghost effect to %2
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- Parameters
value (FILL) –
- set_monitor_position(name, x, y)
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
x (FILL) –
y (FILL) –
- set_mosaic_effect_to(value)
set mosaic effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_name(name)
set name of the sprite to %1%
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- Parameters
name (FILL) –
- set_pan_left_right_effect_to(value)
set pan left/right effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pen_brightness_to(value)
set pen brightness to [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pen_color(color)
set pen color to [COLOR]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
color (FILL) –
- set_pen_hue_to(value)
set pen color to [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pen_saturation_to(value)
set pen saturation to [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pen_size_to(value)
set pen size to [SIZE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pen_transparency_to(value)
set pen transparency to [VALUE]
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pitch_effect_to(value)
set pitch effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pixelate_effect_to(value)
set pixelate effect to %2
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- Parameters
value (FILL) –
- set_rotation_style_around()
set rotation style %1
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- set_rotation_style_left_right()
set rotation style %1
Engl. Translation for your reference: … Engl. Documentation when available…
- set_rotation_style_none()
set rotation style %1
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- set_size_to(percent)
set size to %1 %
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- Parameters
percent (FILL) –
- set_variable(name, value)
set %1 to %2
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- Parameters
name (FILL) –
value (FILL) –
- set_volume_to(value)
set volume to %1%
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- Parameters
value (FILL) –
- set_whirl_effect_to(value)
set whirl effect to %2
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_x(value)
set x to %1
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- Parameters
value (FILL) –
- set_y(value)
set y to %1
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- Parameters
value (FILL) –
- show()
Engl. Translation for your reference: …
Engl. Documentation when available…
- show_variable(name)
show variable %1
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- Parameters
name (FILL) –
- size()
Engl. Translation for your reference: …
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- size_of(sprite)
size of %2
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- Parameters
sprite (FILL) –
- stamp()
Engl. Translation for your reference: …
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- start_sound(name, loop=0)
start sound %1
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- Parameters
name (FILL) –
loop (FILL) –
- stop_all()
stop all
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- stop_all_sounds()
stop all sounds
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- stop_other_scripts_in_sprite()
stop other scripts in sprite
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- stop_this_script()
stop this script
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- switch_backdrop_to(backdrop)
switch backdrop to %1
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
backdrop (FILL) –
- switch_costume_to(costume)
switch costume to %1
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
costume (FILL) –
- think(text)
think %1
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
text (FILL) –
- think_for_seconds(text, secs)
think %1 for %2 seconds
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- Parameters
text (FILL) –
secs (FILL) –
- timer()
Engl. Translation for your reference: …
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- touching(sprite)
touching %1?
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- Parameters
sprite (FILL) –
- touching_color(color)
touching color %1?
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- Parameters
color (FILL) –
- touching_edge()
touching edge?
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- touching_mouse_pointer()
touching mouse-pointer?
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- turn_left(deg)
turn left %2 degrees
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- Parameters
deg (FILL) –
- turn_right(deg)
turn right %2 degrees
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- Parameters
deg (FILL) –
- username()
Engl. Translation for your reference: …
Engl. Documentation when available…
- volume()
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Engl. Documentation when available…
- volume_of(sprite='_stage_')
volume of %2
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- Parameters
sprite (FILL) –
- wait(secs)
wait %1 seconds
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- Parameters
secs (FILL) –
- when_backdrop_switches_to(backdrop, generator_function, name='', no_refresh=False)
when backdrop switches to %1
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- Parameters
backdrop (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_i_receive_message(message, generator_function, name='', no_refresh=False)
when I receive %1
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- Parameters
message (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_i_start_as_a_clone(generator_function, name='', no_refresh=False)
when I start as a clone
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- Parameters
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_key_pressed(key, generator_function, name='', no_refresh=False)
when %1 key pressed
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- Parameters
key (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_loudness_greater_than(value, generator_function, name='', no_refresh=False)
when loudness <greater> %2
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- Parameters
value (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_program_starts(generator_function, name='', no_refresh=False)
when <greenflag> clicked
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- Parameters
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_this_sprite_clicked(generator_function, name='', no_refresh=False)
when this sprite clicked
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- Parameters
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_timer_greater_than(value, generator_function, name='', no_refresh=False)
when timer <greater> %2
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- Parameters
value (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- x_position()
x position
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- x_position_of(sprite)
x position of %2
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- Parameters
sprite (FILL) –
- y_position()
y position
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- y_position_of(sprite)
y position of %2
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- Parameters
sprite (FILL) –
- class pystage.en.stage.Stage
Bases:
object
- add_a_sprite(costume='default') pystage.en.sprite.Sprite
- add_backdrop(name, center_x=None, center_y=None)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
center_x (FILL) –
center_y (FILL) –
- answer()
Translation string: answer
Engl. Translation for your reference: … Engl. Documentation when available…
- ask_and_wait(question)
ask %1 and wait
Translation string: ask %1 and wait Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
question (FILL) –
- backdrop_name()
backdrop name
Translation string: backdrop name Engl. Translation for your reference: … Engl. Documentation when available…
- backdrop_name_of(stage='_stage_')
backdrop name of %2
Translation string: backdrop name of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
stage (FILL) –
- backdrop_number()
backdrop number
Translation string: backdrop number Engl. Translation for your reference: … Engl. Documentation when available…
- backdrop_of(stage='_stage_')
backdrop # of %2
Translation string: backdrop # of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
stage (FILL) –
- broadcast(message)
broadcast %1
Translation string: broadcast %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
message (FILL) –
- broadcast_and_wait(message)
broadcast %1 and wait
Translation string: broadcast %1 and wait Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
message (FILL) –
- change_brightness_effect_by(value)
change brightness effect by %2
Translation string: change brightness effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_by(name, value)
change %1 by %2
Translation string: change %1 by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
value (FILL) –
- change_color_effect_by(value)
change color effect by %2
Translation string: change color effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_fisheye_effect_by(value)
change fisheye effect by %2
Translation string: change fisheye effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_ghost_effect_by(value)
change ghost effect by %2
Translation string: change ghost effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_mosaic_effect_by(value)
change mosaic effect by %2
Translation string: change mosaic effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pan_left_right_effect_by(value)
change pan left/right effect by %2
Translation string: change pan left/right effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pitch_effect_by(value)
change pitch effect by %2
Translation string: change pitch effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_pixelate_effect_by(value)
change pixelate effect by %2
Translation string: change pixelate effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_volume_by(value)
change volume by %1
Translation string: change volume by %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- change_whirl_effect_by(value)
change whirl effect by %2
Translation string: change whirl effect by %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- clear_graphic_effects()
clear graphic effects
Translation string: clear graphic effects Engl. Translation for your reference: … Engl. Documentation when available…
- clear_sound_effects()
clear sound effects
Translation string: clear sound effects Engl. Translation for your reference: … Engl. Documentation when available…
- costume_name_of(sprite)
costume name of %2
Translation string: costume name of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- costume_of(sprite)
costume # of %2
Translation string: costume # of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- create_clone_of(sprite='_myself_')
create clone of %1
Translation string: create clone of %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- create_variable(name, all_sprites=True)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
all_sprites (FILL) –
- current_date()
current date
Translation string: current date Engl. Translation for your reference: … Engl. Documentation when available…
- current_day_of_week()
current day of week
Translation string: current day of week Engl. Translation for your reference: … Engl. Documentation when available…
- current_hour()
current hour
Translation string: current hour Engl. Translation for your reference: … Engl. Documentation when available…
- current_minute()
current minute
Translation string: current minute Engl. Translation for your reference: … Engl. Documentation when available…
- current_month()
current month
Translation string: current month Engl. Translation for your reference: … Engl. Documentation when available…
- current_second()
current second
Translation string: current second Engl. Translation for your reference: … Engl. Documentation when available…
- current_year()
current year
Translation string: current year Engl. Translation for your reference: … Engl. Documentation when available…
- days_since()
days since 2000
Translation string: days since 2000 Engl. Translation for your reference: … Engl. Documentation when available…
- direction_of(sprite)
direction of %2
Translation string: direction of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- get_variable(name)
Translation string:
Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- hide_variable(name)
hide variable %1
Translation string: hide variable %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- key_pressed(key)
key %1 pressed?
Translation string: key %1 pressed? Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
key (FILL) –
- loudness()
Translation string: loudness
Engl. Translation for your reference: … Engl. Documentation when available…
- mouse_down()
mouse down?
Translation string: mouse down? Engl. Translation for your reference: … Engl. Documentation when available…
- mouse_x()
mouse x
Translation string: mouse x Engl. Translation for your reference: … Engl. Documentation when available…
- mouse_y()
mouse y
Translation string: mouse y Engl. Translation for your reference: … Engl. Documentation when available…
- next_backdrop()
next backdrop
Translation string: next backdrop Engl. Translation for your reference: … Engl. Documentation when available…
- of(variable, sprite='_stage_')
%1 of %2
Translation string: %1 of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
variable (FILL) –
sprite (FILL) –
- pick_random_to(start, end)
pick random %1 to %2
Translation string: pick random %1 to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
start (FILL) –
end (FILL) –
- play()
- play_sound_until_done(name)
play sound %1 until done
Translation string: play sound %1 until done Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_addsound(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_createsprite(costume='default')
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
costume (FILL) –
- pystage_insertbackdrop(index, name, center_x=None, center_y=None)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
index (FILL) –
name (FILL) –
center_x (FILL) –
center_y (FILL) –
- pystage_play()
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- pystage_replacebackdrop(index, name, center_x=None, center_y=None)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
index (FILL) –
name (FILL) –
center_x (FILL) –
center_y (FILL) –
- pystage_setmonitorstyle_large(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_setmonitorstyle_normal(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- pystage_setmonitorstyle_slider(name)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- reset_timer()
reset timer
Translation string: reset timer Engl. Translation for your reference: … Engl. Documentation when available…
- set_brightness_effect_to(value)
set brightness effect to %2
Translation string: set brightness effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_color_effect_to(value)
set color effect to %2
Translation string: set color effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_drag_mode_draggable()
set drag mode draggable
Translation string: set drag mode draggable Engl. Translation for your reference: … Engl. Documentation when available…
- set_drag_mode_not_draggable()
set drag mode not draggable
Translation string: set drag mode not draggable Engl. Translation for your reference: … Engl. Documentation when available…
- set_fisheye_effect_to(value)
set fisheye effect to %2
Translation string: set fisheye effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_ghost_effect_to(value)
set ghost effect to %2
Translation string: set ghost effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_monitor_position(name, x, y)
Translation string: Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
x (FILL) –
y (FILL) –
- set_mosaic_effect_to(value)
set mosaic effect to %2
Translation string: set mosaic effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pan_left_right_effect_to(value)
set pan left/right effect to %2
Translation string: set pan left/right effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pitch_effect_to(value)
set pitch effect to %2
Translation string: set pitch effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_pixelate_effect_to(value)
set pixelate effect to %2
Translation string: set pixelate effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_variable(name, value)
set %1 to %2
Translation string: set %1 to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
value (FILL) –
- set_volume_to(value)
set volume to %1%
Translation string: set volume to %1% Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- set_whirl_effect_to(value)
set whirl effect to %2
Translation string: set whirl effect to %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
- show_variable(name)
show variable %1
Translation string: show variable %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
- size_of(sprite)
size of %2
Translation string: size of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- start_sound(name, loop=0)
start sound %1
Translation string: start sound %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
name (FILL) –
loop (FILL) –
- stop_all()
stop all
Translation string: stop all Engl. Translation for your reference: … Engl. Documentation when available…
- stop_all_sounds()
stop all sounds
Translation string: stop all sounds Engl. Translation for your reference: … Engl. Documentation when available…
- stop_other_scripts_in_sprite()
stop other scripts in sprite
Translation string: stop other scripts in sprite Engl. Translation for your reference: … Engl. Documentation when available…
- stop_this_script()
stop this script
Translation string: stop this script Engl. Translation for your reference: … Engl. Documentation when available…
- switch_backdrop_to(backdrop)
switch backdrop to %1
Translation string: switch backdrop to %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
backdrop (FILL) –
- switch_backdrop_to_and_wait(backdrop)
switch backdrop to %1 and wait
Translation string: switch backdrop to %1 and wait Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
backdrop (FILL) –
- timer()
Translation string: timer
Engl. Translation for your reference: … Engl. Documentation when available…
- username()
Translation string: username
Engl. Translation for your reference: … Engl. Documentation when available…
- volume()
Translation string: volume
Engl. Translation for your reference: … Engl. Documentation when available…
- volume_of(sprite='_stage_')
volume of %2
Translation string: volume of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- wait_seconds(secs)
wait %1 seconds
Translation string: wait %1 seconds Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
secs (FILL) –
- when_GREENFLAG_clicked(generator_function, name='', no_refresh=False)
when <greenflag> clicked
Translation string: when <greenflag> clicked Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_backdrop_switches_to(backdrop, generator_function, name='', no_refresh=False)
when backdrop switches to %1
Translation string: when backdrop switches to %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
backdrop (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_i_receive(message, generator_function, name='', no_refresh=False)
when I receive %1
Translation string: when I receive %1 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
message (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_key_pressed(key, generator_function, name='', no_refresh=False)
when %1 key pressed
Translation string: when %1 key pressed Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
key (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_loudness_GREATERTHAN(value, generator_function, name='', no_refresh=False)
when loudness <greater> %2
Translation string: when loudness <greater> %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_this_sprite_clicked(generator_function, name='', no_refresh=False)
when this sprite clicked
Translation string: when this sprite clicked Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- when_timer_GREATERTHAN(value, generator_function, name='', no_refresh=False)
when timer <greater> %2
Translation string: when timer <greater> %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
value (FILL) –
generator_function (FILL) –
name (FILL) –
no_refresh (FILL) –
- x_position_of(sprite)
x position of %2
Translation string: x position of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –
- y_position_of(sprite)
y position of %2
Translation string: y position of %2 Engl. Translation for your reference: … Engl. Documentation when available…
- Parameters
sprite (FILL) –